container poison
location : warehouse
holder : "can"
contents : "poison"
methods
'put...in' :
if not filled then
write "But the ", holder, " is empty."
else if main.dobj = dog_food then {
write "I dump the ", contents, " into ", 'DEF' -> dog_food, "."
dog_food.poisoned := TRUE
filled := FALSE
}
end
object dog_food
desc : "dog food hopper"
syn : "dog food|food"
location : kennels
poisoned : FALSE
filled : TRUE
methods
'get' : >>It's fastened to the floor.
'look in' : 'look'
'look' : {
if filled then {
writes "It's full of dry dog food"
if poisoned then
writes " with poison sprinkled on top. "
else
writes ". "
}
else
writes "It's empty with a little dry dusting of dry dog food on the ",
"inside. "
write "There's a button on the side of the hopper."
}
end